I’ve posted on ‘the Goonies’ over on CM but the server does send down some stats that might be for a client-side gamble that changes. No fixed data bit the results are the same per stake so far. I don’t know why the server sends this TBH. Possibly a gamble-wheel not yet implemented ??
SAMPLE (losing) Gamble Spin going from Frateliis to Skel Organ on £1:
<GambleInfo type=“FEATURE_GAMBLE” state=“CLOSED” action=“GAMBLE” bankedWinnings=“0.00” winnings=“6.00” currentLevel=“0” targetLevel=“1” maxGambleLevel=“5” gambleChance=“51.3,30.27,20.6,15.36,7.47” totalWinnings=“6.00” />
(Why the GambleChance is sent to the client is still unknown)
Happy to swap notes or Fiddler debug files. I still play the game but from disassembling this stuff, there are questions as to why they send this stuff down to us.
Nuff said. I enjoy the game and still win/lose 🙂