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More scatters is only a better bonus in games where the scatters themselves do not award an increased pay. In Book-type games, it’s usually worse to get four scatters than three, because the win is the extra 20x or whatever you get for the four and the bonus ends up being shit, whereas if you hit 3 and that pays 1x or 2x, the bulk of your win is in the feature. I used to groan with disappointment if I hit four scatters on Book of Ra or Book of Dead, never saw five (except once in Book of Ra 6 as a retrigger during the free spins) though I had a couple of explorer lines.
I voted leave and would again. I’m in the fishing industry. Enough said. Also I don’t export goods either. Solely uk
So you’re double-screwed now, because fishing quotas will be renegotiated even more in the EU’s (and particularly France’s) favour as a result of us leaving.
Your wages are being kept low because it’s good for coprorations, Globalism doesn’t care about the individual, it cares about profits.
And you’ve oddly voted, despite your stated motivation, against the international social democratic organisation which enacted laws to protect worker’s rights to time off, reasonable pay, safe working conditions etc. and in support of the very worst of the tax avoiding, laissez-faire capitalist, hedge-fund lot like Reese-Mogg who have a direct vested financial interest in the UK leaving.
I had a DHV bonus last night, saved it and decided to do quickly do a few things and came back to it and it paid £28. Does this mean if I had chose another time to play the bonus I could have won more or less?
Only BTG can definitively answer that question, but yes my understanding is that DHV and Bonanza bonus rounds, each spin is random. Not that this means anything; you’d have just as much a chance of winning less had you played it a different time as winning more, but it would mean your outcome would have been different in some way.
12) Zero bonuses in general. Any output of 0 from the RNG should always be displayed in the base game. A bonus should hold some substance.
In reference to this point, a zero bonus is a very good sign the bonus rounds in that game are separately random and not determined at the point you land the scatters, e.g. Bonanza and DHV.
111 reds/odds in a row on roulette. You try flipping that coin. 7 red cards in a row on slot gamble. Try dealing that. Do it often. Both not impossible, but so often…. Double bin on fruit warp. Double [arrested] on Ted Pub Fruit.
Gambles, bonuses and other auxiliary game features are not required to be random. The only bit that has to be random is the winning or losing outcome of the spin you paid for.
1Basically (a least this is what I make of what I’ve seen so far) the reel set used for Gates has the symbols on reels 2-5 spread much more individually rather than stacked. So think a reel with e.g. consecutve positions 9, K, Taco, Disco rather than 9,9,9,Q like you’d see in the base game or High Voltage feature. This naturally means in a random spin, the chances of hitting a particular symbol are substantially reduced.
Re: the front end code, quite simply most slot game clients (the part you see on your screen) are HTML and JavaScript web applications, which means the code which runs the client is downloaded to your computer when you play, allowing you to peruse through it in detail and see exactly how it works. I’ve been looking at DHV as an example lately just out of interest to compare against the slot I’m building.
Yeah that you still get stacks on High Voltage bonus makes me think it probably uses the same reelset as the base game and just adds in the random wild multiplier. There are only 2 distinct reel sets defined in the code. Also the length of the second reel set which appears to be invoked for a bonus is different to the main one which is 177 symbols long on each reel.
1Nick the ceo of Big time gaming said on a stream once the reels on the gates feature are a different set than the ones used on the main game hench why there is not so many of the symbols you need to get the wilds.
Can confirm this appears to be the case, as I have been looking through the frontend code for this game lately. There are two totally different reel sets, 1 used in the bonus, but I don’t know if that applies to both bonuses or just one of them. Probably Gates uses a reel set which has symbols spread rather than stacked.
1Crazy potential, megaways….yeah, either the bonus will take 10,000 spins to get or your symbol will miraculously vanish from the reels when you get it (maybe both). I imagine this is going to be one of those games where 99% of players find it drinks their balance while one lucky streamer will record a 20,000x win.
Remember, the bigger the potential for a monstrous win, the less likely you are to actually see it!
Indeed, it will be possible to calculate these odds from analysing the reel set, just need to map each number to its corresponding symbol first.
Ha, good question! Seems to be different on each reel if it’s the number representation I think it is, but I haven’t analysed it far enough to be sure. There are nigh-on 20,000 lines of code in DHV’s main program.
Today I’ve discovered from an analysis of Danger High Voltage that it works in a surprisingly similar way to the slot I’m developing (or perhaps not surprising, seeing as what I’m doing is just what strikes me as logical as a programmer). A huge list of numbers gives a representation of the reel sets used by the game, where each unique number represents one of the symbols. The game server sends back to the client the starting (top) position of each of the reels in this list for each spin. This is exactly what I’ve done for my game. So DHV will say for example, for the result of this spin reel 1 starts with the symbol in position 18 at the top (meaning the game will display to you positions 18, 19, 20 and 21), and so on. I can see they’ve chosen a symbol stack to set up their RTP which uses frequent repetitions of 4 of the same symbol (as that’s how many symbols high their reels are) along with some break-ups to tune the likelihood of wins – I used stacks of 3 on my initial reel design. The start position is obviously chosen randomly on the server side. This shows you how the probability of hitting winning combinations and bonuses can be calculated, purely from the distribution of symbols.
Developing my own slot has been so far a fascinating insight. It’s amazing to see how purely random starting positions on a design reel set can result in so many of the scenarios of teases and near misses we’re familiar with as players.
Also, if anyone cares, each of DHV’s reels is 177 symbols long.
im pretty sure i heard nickslots say on a stream that calzone games will not allow u to play over £5 stakes when wagering he said it was impossible but dunno how they do this . also there is one casino redbet i think only allows £2 max on wagering
Yeah, forgot about Redbet but they’re the only casino I’ve personally encountered which have a lower bonus stake limit than £5. Obviously always read the terms specific to whatever casino you’re on.
Casinos can stop you playing a game with bonus money and stop you staking over a certain amount, since there is background communication with both the casino and provider every time you spin. So when you spin, the casino can reject the bet entirely on their end. I suppose if they wanted to, they could bring up some sort of overlay on your screen to tell you that you were violating their terms if you went over a certain stake with bonus funds in your account, I was just saying the actual game, which is an iframe on the provider’s side, couldn’t do it.
1Oh yes, I’ve no doubt whatsoever any casino will jump at the chance to refuse a withdrawal by citing some violation of T&Cs, that’s why it’s so important players read them and know what they’re getting in to. It’s the same with document verification; there are many good, reputable casinos who won’t try to stitch you on that, but there are definitely ones who will sit on the procedure for as long as they can legally get away with in the hope you’ll reverse and lose before they have to pay you. The sensible thing to do there is submit your documents, carefully checking first they meet all requirements and can’t be rejected for some petty reason, then immediately request a 7 day timeout on your account so you can’t reverse.
1I think they seriously need to look into the whole wagering requirements terms and conditions, it fucking irates me when I read of a forum member who has had his winnings hoovered from him because he/she has bought a chilli bonus which in turn has broken the conditions. features such as this should flash up a warning telling the player that he will be breaching the conditions is he/she continues. Slotting is meant to be fun, you shouldn’t have to pore over T@Cs or spend hours combing through lists of played stakes shitting yourself that you have broken a rule somewhere along the way.
Shouldn’t be too hard to implement that, should it!. It’s not as if we are asking them to break the fucking enigma code.
Only play slots and keep the spend per spin below £5. You do that, you’ll be within the bonus terms on every major casino. It’s not really technically feasible to do something like show a warning on the game if you up the stake, since the game is hosted by the provider and they have no idea whether or not you’re using bonus money; that’s between you and the casino. The terms are the way they are because casinos still have to pay the provider their share of the player’s losses on a game, even if it was entirely casino-awarded bonus money they played with.
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